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Charles River Media
書目資訊
Texturing : concepts and techniques
by:
Summers, Dennis (1959-)
C++ for game programmers
by:
Llopis, Noel.
Digital character design and painting
by:
Seegmiller, Don.
Game audio programming
by:
Boer, James R.
Professional 3D with electric image universe
by:
Evans, Lance (1963-)
Photoshop CS for digital photographers
by:
Smith, Colin (1966-)
Ant : the Java build tool in practice
by:
Matzke, Bernd.
The Indie game development survival guide
by:
Michael, David (1968-)
Game design perspectives
by:
Laramee, Francois Dominic.
The gmax handbook
by:
Crooks, Clayton E.
Online game interactivity theory
by:
Friedl, Markus.
Photoshop CS trickery and FX
by:
Burns, Stephen (1963-)
Gender inclusive game design : expanding the market
by:
Graner Ray, Sheri.
Infinite game universe. Level design, terrain, and sound
by:
Lecky-Thompson, Guy W.
Digital filmmaking handbook
by:
Long, Ben (1967-)
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